in Spanish can be found here.
1.1. The MineSweeper Online Tournament is organized by DestroY
Software ("The Organizer").
1.2. The tournament will take place with DestroY Software
Game Series' "MineSweeper Online" freeware game,
1.3. Participants have the responsiblity of reading and
understanding the rules. Any questions can be raised to
2.1. Subscription is open until Friday, January 26th.
2.2. Please do not subscribe for the tournament if you are
unsure if you will be able to participate.
2.3. Subscription is done by sending an e-mail to firstname.lastname@example.org
with the following information: Nickname, real name, e-mail
address, age, country.
3. Tournament Format
3.1. The number of participants is 12.
3.2. Participants will be divided into 3 groups, elected
randomly by The Organizer. First and second placed players
of each group, together with the best two third-placed players
will move into playoffs.
3.3. In the Groups phase, positions are determined by the
"Won" column. In case of a tie, position is decided
by "Mines For" in first instance, and winner of
the match between the two tied players in second instance.
4.1. All matches will consist of 1 vs 1, 2 player games.
Groups matches will consist of 1 MineSweeper game. Playoffs
matches will be played to the best of 3 games (possible
results: 2-0 or 2-1). The final will be played to the best
of 5 games (possible results: 3-0, 3-1, 3-2).
4.3. Matches can be played at any date and time during the
one-week time frame given for each match. Participans will
arrange date and time by e-mail. Time frame runs from Sunday
0:00 GMT to Saturday 23:59 GMT. Exceptions to the one-week
timeframe may be given if agreed by both players.
4.4. Participants are advised to send copy of each e-mail
sent to their opponent to email@example.com.
In this case, if a player doesn't reply to his opponent's
request to play during the week, that player's match will
be considered lost.
4.5. Each match will have a home/away status. Home player
will host the game and make the first move. Players behind
routers may host by opening the TCP port (default port or
5. Game settings & Logs
5.1. Games will be played with the following settings:
- Bombs: YES
- Random Bombs: YES
- ? Squares: YES
- Time Limit: NO
- Max TimeUps: N/A
5.2. Game Logging MUST BE ON! You can find that setting
in the Options screen (off by default). After each match,
BOTH players must send their logs to firstname.lastname@example.org.
Please do not modify log files. Failure to send logs will
result in lost match for that player. In Playoffs and Final
matches, please also send the results of each game in the
order in which they were played. Players are advised to
empty their Logs folder before Tournament matches to avoid
sending wrong files.
Players may use the Server List or Direct IP modes. If the
Server List is used, it is recommended to password protect
the game or limit the maximum number of players to 2, to
prevent other people from joining. If the Direct IP mode
is used, host must give his opponent his IP address and
6.1. The winner of the tournament will win a special "Champion's
Edition" of MineSweeper Online, and will be added to
the "Hall of Fame".
7.1. Any player caught attempting any type of cheating will
be automatically disqualified from the tournament.